Since I was deciding to move to PenguinMod, I figured because of all the new blocks to play with that I'd could recode everything AGAIN in order to make it as optimized as possible. I'll be able to implement Delta Time and make it scrolling so that it's easy to make levels and mod. Use this semi-unfinished engine for your own games if you want, but just know it ain't perfect...

The engine will now be called Kepler Engine.


CONTROLS:

  • [ Arrow keys  /  WASD] Move and jump; hold to go higher (Arrowkeys are default)
  • [Space / Z] Alt jump keys (Space enabled by default)
  • [Down / S] Crouch and fast fall.
  • [ R ] Reset.
  • [P] Open settings in game.
  • [ Q / E ] Toggle show scene number and player position.
  • Movement controls can be changed in the settings menu!



INSPIRATIONS:

  • Celeste (Inspired the previous version and death effect)
  • I Wanna Be The Guy/I Wanna Be The Boshy (Precision!)
  • Super Meat Boy (Music, theme, and  Warp zone)
  • Mario World Kaizo (Layer two type moving collision)
  • Floating Outskirts (GD level) (Tight physics)



MUSIC:

  • Title: Your Stop - The Upturned
  • Sleep:  Yume Nikki - Madotsuki's Room (Save Theme)
  • Main: Ik - The Upturned
  • Space: Ambiance made by Grey Hubbard (nerferd_) and vitellary from the Celeste map "Awake"
  • Warp Zone (Unimplemented): BAD - The Upturned
StatusCanceled
PlatformsHTML5
AuthorUmbra
GenrePlatformer
Average sessionA few minutes

Download

Download
Umbra Engine Limbo.sb3 10 MB

Development log

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